The variety of ways to traverse Kyrat means traveling from place to place never feels like a chore. I’d have loved the ability to attach it to any surface. You can only attach it to pre-defined points, though, which is slightly disappointing. The grappling hook is another new addition, and Ajay can use it to clamber up or abseil down vertical surfaces and swing across gaps. There are new land and water vehicles, like hovercraft and hilariously rickety tuk-tuks, but you’ll spend most of your travel time in the air. Gyrocopters have also been added, and they’re a lot of fun to buzz around in. Both have wildly different opinions about how to take Kyrat back from Min's clutches, and you’ll have to step in occasionally to make their decisions for them, which affects the way certain missions play out. But you still care about his story, because he’s propped up by a memorable cast, including the two feuding leaders of the Golden Path, Amita and Sabal. Really, though, Min is the real star of the game, and Ajay feels more like an empty vessel for the player than a meaningful character. But like any good Bond villain, his charisma and eccentricity means you’re torn between wanting to defeat him and see more of him.Ījay doesn’t say much, which instantly makes him an improvement over the last game’s endlessly punchable frat boy hero Jason Brody. To hammer home the fact that he’s a deeply unpleasant character, an early scene sees him wetting his finger, dipping it into her urn, and tasting her ashes. He once had an affair with Ajay’s mother, and as a result has taken a special interest in him. Pagan Min is a colourful villain in the James Bond mould, and is-as Vaas Montenegro was in Far Cry 3-one of the highlights of the game.
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